Dramaturgy


Shattered Prophecy uses terms known from TV-Series. An evening on which you play is therefor called episode, a campaign season and smaller story parts scene.


Of course, we will provide you with many tools that will help you to create great and engaging series. This includes metaplots, cliffhangers, mid-season and season finales as well as pilots and whole tension arcs.

We will also take a look on the anatomy of a single episode: When to place the theme music, how the intro scene should look like and the right time for an outro. We show you how to organize your notes on the current world status and how to keep your player wanting for more by simply naming your episodes.